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- Added AI Peek (via Nebula Ai peek.lua | Thanks pornhubloverhent123:402025)
- Added Stop in Air (Jumpscout)
> Modes: WASD Release, On Shift Hold
- Added under-crosshair Hotkey List option to Misc > Indicators
> Under-crosshair indicators will now be positioned dynamically
- Added "min dmg" indicator (under-crosshair)
- Fixed keybinds registering when the game window was not in focus
- Changed Bullet Tracers Size minimum value to 0.1 (set to ~0.3 for Fatality-like tracers)
- Added Wallbang Helper
- Added Color Picker as an option for Checkboxes (special thanks to mehico:336663)
> Color Picker is for Manual Indicators, Custom Scope, Watermark and Bullet Tracers
- Added Duck-Walk condition to the Anti-Aim Builder
- Added Spinbot "Spin" in the Anti-Aim Builder
- Added Auto Firstperson on Utilities
- Added input boxes next to sliders for manual value typing
- Removedlocal_player_controller
check from Buybot
- Fixed script crashing when rejoining a game (Duck Peek Assist)
- Fixed typo in Min Damage Override
- Increased slider width for better control
- Increased dropdown and combobox width to better suit the menu
- Increase menu width to better fit the new changes
- Bullet Tracerslast_count_bullet
will now reset to 0 at round start.
Use get_game_directory() instead of debug.getinfo(1, "S").source
environment - Nixware CS2 API
docs.nixware.cc
- Added Pitch selector
- Added Custom Scope
- Added Thirdperson Distance Slider
- Added FOV Changer
- Added Force Thirdperson on Spectate
- Added Buybot Settings combobox
- Added Indicators combobox for Manuals and Player Conditions
- Fixed issue where the AA Builder wouldn't work if Random Base Yaw or Manuals weren't enabled
- Fixed issue where the scope key would remain unbound if cursor was over the menu
- Fixed issue where the Pitch value didn't update immediately upon change
- Fixed Pitch being forced to its initial value every tick (from Pitch Jitter)
- New and more beautiful Manual AA Arrows
- Watermark Style is now a dropdown menu
- Adjusted drawing of duck assist text and player condition states
- Other miscellaneous optimisations
- Added Anti-Aim Builder (Stand, Run, In-Air...) !!
- Fixed Hit/Hurt logs sometimes not clearing when unloading the Lua
- Fixed issue with Bind Type selector and Dropdown boxes
- Increased default manuals distance to 50
- Changes to Random Base Yaw
- Added Disable Ragebot in Air
- Added keybind modes (Hold, Toggle) | Only for Duck Assist settings for now
- Fixed crash caused by Duck Peek Assist when loading a new game
- Fixed Air Flick not working when Air Ducking
- Added "unload" logic for Duck Peek Assist
- Added Duck Peek Assist (skidded from PaveKyz:1422)
- Added Air Flick (Anti-Aim)
- Menu overhaul!
- Added Watermark (skidded from Frnxx:44440)
- Added config system (skidded from ashot1shot1338:64450 | sigmacord.lua)
- Bullet Tracer settings are now accessible through the menu
- Other small code changes / improvements
- Added 0 Pitch on Land (Anti-Aim)
- Added Bullet Tracers (skidded from n1zex:refund)
- Fixed Manual AA not working when Random Yaw Offset is disabled (again)
- Added text under the crosshair displaying the current player state
- Small menu changes
- Reduced the distance between menu elements
- Rounded the conrners
- Added Anti-Aim and Misc sections (not separate tabs)
- Removed Welcome / Welcome Back texts
- Removed additional useless variables